Populate Tree Leaves using Particle Flow

In this tutorial, we will cover how to populate a tree with leaves in 3D Studio Max using particle flow and Vertex Paint.

Note: To delete PFlow particles you must increase Viewport render to 100% in the PFlow Modify Panel. Otherwise the hidden particles will still render.

We created a tutorial on how to make trees like the one in this tutorial here: http://www.ragdollanimation.com/tree-sculpting

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